Survive
Berries, mushrooms, fishing, wild orchards and abandoned dachas. Hunger and cold set the pace without torturing you — it’s a cozy survival game.
First-person survival · PC · Steam
Bring the power back to a dead city
The machine war ended a hundred years ago. The city has become a forest. You wake up among the birches — no memory, no weapons. But there’s an old transformer booth nearby, and inside it — a small robot you can fix.
01Prologue



A hundred years ago
The machines rose up. Cities burned, power lines snapped, factories fell silent one by one. And when the last power plant went dark, the machines stopped too.
A century of silence
The city emptied. Birches grew through apartment blocks, fireweed through asphalt, birds nest on power pylons. War machines sleep in the grass. All of them soundly?
Today
A young woman opens her eyes in the moss. She doesn’t remember who she is or how she got here. Around her — forest, ruins and silence. And an old transformer booth with a lightning bolt on the door.
Product sheet
03Companion
A household electrician robot. He was switched off before the war and spent a hundred years in a transformer booth. He doesn’t remember the war and can’t fight. But he can joke, shine a light and explain why everything you touch starts smoking.
Every repair is a new circuit and a new ability: an indicator, a voice, a flashlight, tracks, a multimeter and a scanner. And Ohm needs power too: if his battery dies, he falls asleep mid-sentence.
“You connected an LED without a resistor. I will remember this moment.”
Mini game
04What you’ll do
Berries, mushrooms, fishing, wild orchards and abandoned dachas. Hunger and cold set the pace without torturing you — it’s a cozy survival game.
TVs, radios, cars, street lamps. Screwdriver, cutters, soldering iron — and old tech turns into parts.
Real circuits: from a battery flashlight to an electric fence, a radio station and the power grid of a whole district.
Every building you power lights up for good. At night you can see from the hill how far you’ve come.
Every circuit in the game is real.
Every law is real physics.
05Night
Wolves, boars, a bear. You don’t need to kill them — just scare them off. Animals fear light, noise and current. Take the flashlight and find everyone watching you from the dark.
Move your cursor or finger — it’s a flashlight
Ohm: “All five. Now you see why we need a floodlight.”
06Goal
A lamp, a house, a street, a pumping station, a substation. Every building you power lights up for good, and lit areas are safe: machines run, the pump gives water, the fridge keeps food fresh.
07News
Ohm Age is being made by a small independent team on Unreal Engine 5. All the dev news goes to our Telegram first: the Steam page, the demo and the first gameplay videos.
Point your phone camera here to join the dev news channel.
Steam page — coming soon
Russian and English from day one.
08FAQ
An atmospheric first-person survival game for PC. The machine war ended a hundred years ago and the city has turned into a forest. The heroine wakes up among the ruins, repairs a small robot named Ohm and brings electricity back step by step — building real circuits from salvaged parts.
PC (Windows) on Steam first. We’ll talk about other platforms later.
The game is in active development. First comes the Steam page, then a demo and Early Access. Join our Telegram @ohmage_official so you don’t miss anything.
No. For every circuit you choose how much help you get: from “follow the highlights” to “invent your own solution”. Ohm explains the rest — with humour and zero lecturing.
Russian and English from the start, more languages later.
No. You don’t exterminate animals — you scare them off with light, sound and current. The real enemy is the weather: storms, lightning and power surges.